Company Profile
CraCrate Culture & Technology Co., Ltd.
Our core team is made up of young graduates from the Science Education & Digital Learning track at the Graduate Institute of Applied Science and Technology, National Taiwan University of Science and Technology (NTUST).
During our studies we were mentored by Professor Hou Hui-Tze, a pioneer in gamification and game-based learning whose vision of a “Joyful Classroom” deeply resonates with us. Keen to turn our research findings and Professor Hou’s philosophy into practice, we dedicated ourselves to creating educational games that are both engaging and genuinely effective.
Beyond education, we integrate years of hands-on game-design experience and rigorous gamification training into a variety of fields—including tourism, marketing, teaching, and cultural promotion—delivering playful yet results-driven solutions.
What We Do
Grounded in professional gamification design, CraCrate develops “Play for Life, Learn for Life” products. Through our long-term industry–academia partnership with NTUST’s Mini Educational Games Team, we ensure every project balances fun with clear learning outcomes. Our offerings extend across:
Gamified tourism-guide marketing systems
Digital games (AR board games, learning apps)
Tabletop Board games
Real-life escape games
Trainer-led workshops
Corporate training programs (public sessions & in-house classes)
International Gamification Summits
By fusing gameplay with purposeful content, we help clients convey ideas, share culture, and inspire action—one meaningful game experience at a time.